Wide Awake but Dreaming

Slip into my thoughts and do watch your step

Tripping on the Future

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One of the rules you should live by when you create your own fictional universe is, “Stay consistent.”  When you set up a rule about how some super-science works, you need to know how that super-science affects your universe, and the people who reside there.  If you use magic, you should know who can use it, how they use it, and if there are any situations under which it can’t be used.

This is all important, because if you aren’t paying attention, you can rest assured that someone else–your readers, for example–will be paying attention.  If you’re not careful, they will burn you the moment they find an inconsistency.  And in these days of instant access to the Internet, said burning will take the form of a forum post saying something like, “Ur story is wrong, U r epic sux, LOL!!!”

It’s easy to forget this when you’re writing.  You get caught up in the story, and sometimes, yeah: you forget the little things.

I forgot the little things last night, and I had to play catch up this morning.

My novel Transporting is moving along nicely.  Last night I finished Chapter 41, which was something of a quasi-scientific discussion between the two main characters who are actual doctors–one who is a quantum physicist, and the other who is a medical doctor as well as a person responsible for people with psychic abilities, also known as Talents.  They were talking about an upcoming event, the main reason why they happen to be at a particular location in space and, yes, time.

One of the things they are discussion are a couple of benchmark times that they need to hit–or, in one instance, one they don’t want to hit, because something . . . bad could happen should they reach that benchmark.  It led to a couple of lines of dialog that indicated, yes, this time was approaching, and yes, they could probably get everything finished they needed to finish before Second Benchmark comes around.

So I went to bed pretty satisfied, not a worry in the world beyond the normal stuff I worry about.

And then I woke up, and I realized I messed up.  Badly.

Let me explain.

Nearly all of the action in Transporting takes place on two planets that are not Earth, and aren’t even in what would be called “Present Day”.  So different planet, different things.

One of the things that’s very different is the main planet’s day.  It’s longer than that of Earth’s, being 28 hours long.  This means, from the main character’s point of view, when they disused time, when they talk about a “day”, they’re talking about something 28 hours long.

So when I was writing my scene last night, and the characters talked about, “How many days until X happens,” I wasn’t thinking.  When I figured how many days to these benchmarks, I was working off our calendar–the one we have today.  I didn’t consult the calendar for the character’s planet, which is a lot different.

To show you what I mean . . . the  conversation the characters are having happens on 28 March.  No problem.  They’re look at a date that should happen on 5 April, and we know how many days that is–on our calendar.

But when you look at their calendar, there is a problem.  Because there isn’t a 29 or 30 March on my character’s calendar: 28 March is the last day of the month.  Suddenly I’ve lost two days . . .

It’s worse than that, however.  When I calculated the amount of time to reach these benchmarks–yes, I do those sort of things because it was needed to make the story consistent–I messed up and didn’t use the calendar the characters are using.  And, when looking at my benchmark calculations, I realized I just kinda,sorta, messed up my story timeline in Scrivener as well.

So, for about 30 minutes this morning, I had to recalculate dates, update my notes, correct my timeline . . . and change the dialog of my characters.

What did this do to the story?  Lets just say the conversation went from, “Oh, no problem, we should have plenty of time to get things done,” to, “Damn . . . we’re really cutting this thing close.”  The funny thing is, the later is what I wanted all along.

Sometimes things just work out for you no matter what.

Author: Cassidy Frazee

There's a lot about me you'd probably like to know; if so, ask. You'll be surprised at some of the things I might tell you . . .

10 thoughts on “Tripping on the Future

  1. I loved It great as usual

  2. Wow ! That’s a lot of calculations.

    I once read a scyfy story that was so complicated the authors had inadvertently locked themselves in a box, and I presumed, couldn’t get out anymore, and hence, just ended the story, leaving the readers like, huh ? Yes, it also had something to do with time / space, and characters going to and from the past and future.

    • It’s not a lot, but I did get tripped up on dates when I was loading the story into Scrivener, and I wasn’t paying attention. Compared to this, however, finding out how big an explosion you’d have if the entire mass of a planet turned into energy–that was easy.

      Yes, some times writers–science fiction writers in particular–can mess themselves up bad. That’s why, when you’re writing something like I’m doing, you need a lot of notes. And you need to watch them.

  3. My books are a little different than yours, but consistency is a must, for sure. It really is amazing how you can get nailed in the act by your readings if you get caught fudging your own details, lol. In my 3rd book (yet to be published), I included a little map of the various scenes I’ve used in my previous book(s) to date. To be honest, I made a map for my own benefit as well as my readers. I refer to it often when setting up scenes. I am assuming you circled back and made up a calendar to keep yourself straight? I imagine with a book of such length (like yours), it is easy to get lost in the details. ;)

    • The funny things is, this is the first time I’ve found myself tripped up. I know where it happened: when I was putting the outline for the last chapters into Scrivener, and when I was doing the dates I wasn’t paying attention.

      However, I knew how I wanted a particular scene to end, and with the dates rearranged for the end, it’s going to make it work even better. Maybe my Muse did this to me on purpose.

  4. So, would it have killed you to simply use 24 hour days?

    =]

  5. I agree…consistancy…vital…and difficult…we all know our stories so well…that it is easy to slip something in…before it actually happened…all the more reason…for a really good editor…and…a time-line….good piece…as usual…

    • The one thing that I started a while back was setting up a time line for my stories. I know most people think that’s crazy, but I find that I *need* to know the day-to-day progression of a story. If it’s going to take a few days to get over, then I’d like to see that.

      Now, one story I just finished, there is no timeline, and I think works for me, because it makes the story seem as if things are happening within it’s own realm, outside of what’s normal.

      But for something this big, my current WiP, I gotta know where I’m going.

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