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Animating My Days

Last night was a time to reflect, and think about things to come.  Stories, pictures–animations?  See, it’s like this . . .

First, someone sent me a tutorial on how to create things in DAZ 3D and import them to Blender.  Of course I had to go look, because I wanted to see what it was all about.  It’s easy to see why you’d do this:  you create your model in DAZ, then import it over to Blender to place inside your world.  This is something that interests me, because building a book cover is all about getting the character into a world.

In doing this, I found another tutorial on Blender, so I downloaded it.  I haven’t open it yet, but I will, very soon, and play with it alongside the tutorial I already have for Blender.  Because when it comes to software, you  can never have enough tutorials, nor enough examples of how to do something the right way.

Then, off in another area of the Internets, I ran into a friend.  Said friend is someone I know from Second Life, and they are setting up their own grid away from the Trolls of Linden Labs.  They know about the stuff I do–which is to stay, they know I write–but they’re very interested to hear about my adventures in 3Ding.  I mentioned that it might be possible to make avatars and clothing for their new grid, and then sort of off-handedly said, “Oh, and I might be able to create walk animations, because you need it.”

So my mind began working that last out.  I know DAZ and Blender can do animations, which led me to wondering if they could do the same for a Second Life-life virtual world.  So off to my favorite thing:  research!  Well, almost my favorite thing, but you know what I mean.  And behold . . . I find things.  I find information about how you have to download these avatar skins from the Second Life wiki, and you can import them into DAZ and make them your slave, then you save off the object and import the animation up to SL . . .

Oh, yes.  I was happy.  So happy that I pulled up another program I’ve had for years and started playing with that–

This is the thing one runs into when they have a bit of a creative streak:  they can find themselves off and running in many different directions before they get settled down into one particular thing.  Yesterday I said I was going to do one thing, but I ended up doing all the stuff I’m talking about now.  I know there is the possibility I will when I get home tonight, but I also want to do these other things, and damn it, there just aren’t enough hours in a day to find the time, you know?

I’ve had a bit of a holiday from writing since editing those stories a week or so back.  One needs to change gears now and then to keep from getting stale.  When you aren’t ready to write, then work on something that caters to your creativity, and these modeling programs are doing exactly that.  When I’m ready, I’ll work on my writing, and put this in the background–

But never out of mind.


4 thoughts on “Animating My Days

  1. Creativity needs to be fed. We run out of new material if we do not stimulate other sections of our mind and body. Plus, you write everyday you blog! 🙂
    You have my new info bone itching to try out some new software.
    I did not get an e-mail of your posts, I thought you were off. I will have to look into that. I like to have my daily Frazee fix! Kisses, AmberLena

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