Here we are, the end of the month in sight and a lot of people appearing in a heightened state of anxiety over what they’re going to do come 1 November. Fortunately I’m not in that camp. I was a bit in 2011, when I finished up the research and detail work on my first NaNo novel, but now, two years later, I’m just here for the writing.
Well, that and fooling about with things. After laying out my little track Friday night, I looked at it after setting up yesterday’s post and thought, “Hey, I know I can follow paths in Blender, so I wonder if I can do that with this track I created?” Yes and no. Yes, you can do that in Blender: it’s actually a very simple operation. No in that I didn’t set it up correctly at the beginning. In order to follow a path I needed to create the track as a path, and I’d used a circle instead. That meant if I wanted to create a short animation of flying around the school, I’d need to redo my track–
Hey, what else was I going to do yesterday?
So it was “Overlay the circle” time, and I spent the better part of ninety minutes doing just that. Then it was attach the camera to the track, then launch the animation–Whoa! It was like being in hyperspace, ’cause I did the course in about three seconds. That meant it was time to play with slowing things down, and adjusting the camera position . . . took another hour or so, but in the end I had something that, from my seat at the laptop, looked pretty cool.
Then I looked at a spot on the track and thought, “Hey, isn’t there suppose to be a dip there?” Played with the z-axis and not only put in a drop, but made it a double dip. Then I looked at the point where the track crossed the main road and thought, “Yeah, they’d fly over that at height, not at ground level,” and raised that and turned that section of the course into a climbing turn. There were a couple of other spots where I needed to do the same, and when it was all done, there I was in, flying along in three dimensions.
Fun little exercise, let me tell you.
Where is the video, you say? Well, I started rendering it last night, but the moment the render function kicked in a noticed a few things–like, my outer walls are a stark, almost glowing white, and just won’t do. Things look one way when you’re setting it all up, and completely different when start rendering things, and that means I have to work on materials and colors before I can animate anything, otherwise it’ll be more of an eyesore than it already appears.
The decision I have at the moment is when to start writing. Sure, I could wait until Friday, but it’s more about getting the novel written and not the word count. I know I can do fifty in a month; but can I finish this story by the end of the year?
Only one way to find out . . .